DanTastic
Fiesty
Unarmed, unarmored, undaunted.
Posts: 230
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Post by DanTastic on May 2, 2017 6:04:52 GMT
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Post by Sawslig Steve. And William. on May 6, 2017 19:59:03 GMT
tbh
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DanTastic
Fiesty
Unarmed, unarmored, undaunted.
Posts: 230
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Post by DanTastic on May 6, 2017 20:13:28 GMT
Quick question about Nier: I know the story changes bit by bit as you replay the game, but does the gameplay change as well or does it remain static?
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Post by THUNDER on May 10, 2017 11:19:08 GMT
hi
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Post by THUNDER on May 10, 2017 11:33:55 GMT
I just wanted to say that the community is coming back to life again i dunno why. I have some questions: -Are you still planning on releasing the tellurian mod 3.0? -i want to create some creatures. I have the 3ds max but its taking alot to install menawhile i got also the gmax 1.2 but i dont know how to use .sgm files or convert them. -giant black maned lion, a tyrannosaurus, a raptor with finally some good attack in the hind legs and a monster i will use already created models can i count on your help in case i dont know how to do something?
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Post by new forum on May 15, 2017 1:19:20 GMT
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Post by Sawslig Steve. And William. on May 16, 2017 0:31:23 GMT
Quick question about Nier: I know the story changes bit by bit as you replay the game, but does the gameplay change as well or does it remain static? A pretty significant new mechanic gets introduced after your first playthrough. Also, the gameplay crosses so many genres so often, I'm not sure I'd ever call it static lol.
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DanTastic
Fiesty
Unarmed, unarmored, undaunted.
Posts: 230
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Post by DanTastic on May 16, 2017 9:03:17 GMT
Yeah, I'd forgotten how big Platinum is on mixing up the formula. I started in on Transformers Devastation a few days ago and that game goes from Bayonetta clone to GTA 1 throwback to side scrolling shooter with nary a warning.
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