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Post by Sawslig Steve. And William. on Feb 5, 2011 15:24:11 GMT
Why do you people keep saying shit can't be done? XD.
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MERRY CROMBMAS!
Marmadyke
In my special places.
2%
whoever thought of l?estosterone is a genius, its a brilliant name
Posts: 496
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Post by MERRY CROMBMAS! on Feb 5, 2011 18:09:32 GMT
Because it can't? There's only so much things you can do without the source code.
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Post by Sawslig Steve. And William. on Feb 6, 2011 3:11:54 GMT
Yeah, okay. But it seems that we're all very willing to assume that, because not having the sourcecode is so limiting, anything that is tricky to work out or hard to implement is impossible.
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Post by MERRY CROMBMAS! on Feb 6, 2011 6:35:11 GMT
CTF has been a bitch to work out. Therefore, it's impossible and I am delusional.
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Post by Sawslig Steve. And William. on Feb 6, 2011 8:07:54 GMT
Funny because I just solved your problems for you. XD.
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Post by Matt on Feb 6, 2011 8:25:17 GMT
Funny because I just solved your problems for you. XD. understand sarcasm nub
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MERRY CROMBMAS!
Marmadyke
In my special places.
2%
whoever thought of l?estosterone is a genius, its a brilliant name
Posts: 496
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Post by MERRY CROMBMAS! on Feb 6, 2011 14:24:17 GMT
Yeah, okay. But it seems that we're all very willing to assume that, because not having the sourcecode is so limiting, anything that is tricky to work out or hard to implement is impossible. You can not add new abilities. (read: you can not add new abilites) Overpopulation is an exception because it actually doesn't do anything other than reduce the creature's build time and doesn't require any additional FX or triggering buttons.
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Post by Matt on Feb 6, 2011 15:11:16 GMT
Yeah, okay. But it seems that we're all very willing to assume that, because not having the sourcecode is so limiting, anything that is tricky to work out or hard to implement is impossible. You can not add new abilities. (read: you can not add new abilites) Overpopulation is an exception because it actually doesn't do anything other than reduce the creature's build time and doesn't require any additional FX or triggering buttons. you can add new abilities, but they cant really do much other than change stats or cost etc.
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Post by Sawslig Steve. And William. on Feb 7, 2011 6:25:08 GMT
You can only add passive buffs. Yeah, I get that bit =P.
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Post by Matt on Feb 7, 2011 6:52:11 GMT
You can only add passive buffs. Yeah, I get that bit =P. and if yer a lua goddesss then you can add shit like birth defects (which was awesome)
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Post by MERRY CROMBMAS! on Feb 7, 2011 7:23:22 GMT
Funny because I just solved your problems for you. XD. Pfft. You just made the problem solving go faster.
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Post by Sawslig Steve. And William. on Feb 7, 2011 7:46:14 GMT
^.^.
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MERRY CROMBMAS!
Marmadyke
In my special places.
2%
whoever thought of l?estosterone is a genius, its a brilliant name
Posts: 496
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Post by MERRY CROMBMAS! on Feb 7, 2011 16:14:24 GMT
You can only add passive buffs. Yeah, I get that bit =P. and if yer a lua goddesss then you can add shit like birth defects (which was awesome) I never got the birth defects thing. What does it actually do?
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Post by Matt on Feb 7, 2011 18:19:01 GMT
and if yer a lua goddesss then you can add shit like birth defects (which was awesome) I never got the birth defects thing. What does it actually do? converted a % of hp to melee
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Post by Sawslig Steve. And William. on Feb 8, 2011 2:49:53 GMT
I don't like that. I go to add a melee part and my creature's overall melee level goes DOWN.
What fuck?
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