Post by MERRY CROMBMAS! on Jan 29, 2012 19:09:15 GMT
Because the other thread got locked due to Doktor's silliness.
Fair point about frownodons and aliens being silly and shit. Still, look at the niches those two filled:
Alien(the 2.82 one): Extremely fast mid-sized weakly stock animal, perfect for high-speed level4s and 5s. The closest you get to in Tel is the Tiger, which simply doesn't behave well in higher levels for some reason. The alien also had pack hunter and was reasonably large, the biggest creature that has pack hunter in Tel is the Baboon I think.
Frown: Reasonably fast high-sized digger, otherwise flimsy stats-wise. You currently don't have anything like that, though you could edit the Behe to fill this niche.
Also, it seems to me that you're ignoring ALL the things CC and SMod did just because you don't like parts of it. Those mods were played because they're fun. They aren't necessarily fun to you, but they are to others. Tellurian is also fun, though not to veteran players (this is because of the default camera angle which is different to retail and CC ones and therefore annoys long-time players that grew accustomed to the old camera angle. Why don't you fix that? It's the only thing keeping Sniper from playing Tellurian), but it could be even more fun. Look at the things CC and SMod did right and incorporate them if possible. You're missing out on a lot of stuff right now, which is a shame because you put a metric fucktonne of work into Tellurian, only to lose certain players due to, frankly, stubbornness.
Pfffffhaaaahahaha, no.
P.S. Lester, I did play CC ye ages ago, as thoroughly as I could bear to-- I even played it online with FLC a couple times (he tried to train me but was no match for my skill [or lack thereof]). And it was really really bad for me. Like, I could just not enjoy it at all. And after all that excitement upon finding a new mod. Like getting into bed with Visser's mother only to find out she had a raging manly erection (happens all the time). I also downloaded Smod (before I was a regu-poster) and tried that, too, to see if the changes batshite it more enjoyable for me. They batshite it worse. It got deleted. Refused to download it again and that's how all of this started. And Matt, please fix batshite. For the love of Yahweh.
Impossible Creatures is about combining two real things, real animals, to result in something beyond the scope of nature's wonders. If you start with an imaginary stock creature, that isn't the point anymore (and, yes, I was disappointed when Relic introduced the behemoth. But I can accept their decision to include it... Just barely. Plus, I was a tiny tiny babby at that time and for a while I actually thought it might have been a real thing >.>). The thing about IC and the entire real world in general is There are limitations. But you create your creatures to work around the limitations as well as possible. This is the challenge. Imaginary stock creatures is just a way of saying "FUCK LIMITS! THIS IS A VIDEOGAME AND THAT MEANS I CAN DO WHATEVER I WANT!" See also: Wolvey's gas lizard, Wolvey's wyvern, Wolvey's anything else (and yes, I did download Wolverale's mod. Someone had to do it).
Adding aliens (and, dear Jesuuh, frownodons) completely destroyed the whole damn point of the game for me. And it wasn't necessary. Maybe the batshit creatures batshite for some interesting combinations, "adding to diversity". But it's nothing you can't do with animals that already exist. Tel is just a different mod to CC-- it has just as much diversity if not more, just not in the same direction that CC did.
P.S. Lester, I did play CC ye ages ago, as thoroughly as I could bear to-- I even played it online with FLC a couple times (he tried to train me but was no match for my skill [or lack thereof]). And it was really really bad for me. Like, I could just not enjoy it at all. And after all that excitement upon finding a new mod. Like getting into bed with Visser's mother only to find out she had a raging manly erection (happens all the time). I also downloaded Smod (before I was a regu-poster) and tried that, too, to see if the changes batshite it more enjoyable for me. They batshite it worse. It got deleted. Refused to download it again and that's how all of this started. And Matt, please fix batshite. For the love of Yahweh.
Impossible Creatures is about combining two real things, real animals, to result in something beyond the scope of nature's wonders. If you start with an imaginary stock creature, that isn't the point anymore (and, yes, I was disappointed when Relic introduced the behemoth. But I can accept their decision to include it... Just barely. Plus, I was a tiny tiny babby at that time and for a while I actually thought it might have been a real thing >.>). The thing about IC and the entire real world in general is There are limitations. But you create your creatures to work around the limitations as well as possible. This is the challenge. Imaginary stock creatures is just a way of saying "FUCK LIMITS! THIS IS A VIDEOGAME AND THAT MEANS I CAN DO WHATEVER I WANT!" See also: Wolvey's gas lizard, Wolvey's wyvern, Wolvey's anything else (and yes, I did download Wolverale's mod. Someone had to do it).
Adding aliens (and, dear Jesuuh, frownodons) completely destroyed the whole damn point of the game for me. And it wasn't necessary. Maybe the batshit creatures batshite for some interesting combinations, "adding to diversity". But it's nothing you can't do with animals that already exist. Tel is just a different mod to CC-- it has just as much diversity if not more, just not in the same direction that CC did.
Fair point about frownodons and aliens being silly and shit. Still, look at the niches those two filled:
Alien(the 2.82 one): Extremely fast mid-sized weakly stock animal, perfect for high-speed level4s and 5s. The closest you get to in Tel is the Tiger, which simply doesn't behave well in higher levels for some reason. The alien also had pack hunter and was reasonably large, the biggest creature that has pack hunter in Tel is the Baboon I think.
Frown: Reasonably fast high-sized digger, otherwise flimsy stats-wise. You currently don't have anything like that, though you could edit the Behe to fill this niche.
Also, it seems to me that you're ignoring ALL the things CC and SMod did just because you don't like parts of it. Those mods were played because they're fun. They aren't necessarily fun to you, but they are to others. Tellurian is also fun, though not to veteran players (this is because of the default camera angle which is different to retail and CC ones and therefore annoys long-time players that grew accustomed to the old camera angle. Why don't you fix that? It's the only thing keeping Sniper from playing Tellurian), but it could be even more fun. Look at the things CC and SMod did right and incorporate them if possible. You're missing out on a lot of stuff right now, which is a shame because you put a metric fucktonne of work into Tellurian, only to lose certain players due to, frankly, stubbornness.